Passive income is very hard to make in any decent amount in Bannerlord. Towns, workshops and caravans just don't make much even at their best. That's if you can keep your caravans from being destroyed. Smithing is always the best way to make money. That or selling loot and ransoming prisoners and enemy lords. As of the 1.8 BETA for Bannerlord, these are the working perks that grant additional renown in Bannerlord. These are all based on the role of party leader, which the player character is by default. Note that ‘Artisan Community’ and ‘Great Investor’ are choices you must make at Trade level 125, and that you can’t select both of these. There's 3 options for passive income. Workshops - just don't be one of those people who makes a thread about "workshops not working", try and use the sesrch function if you have issues, all of the questions have been answered a billion times. Caravans - ties up a companion/family member and is a risky investment, especially if you're at war The Economy of Mount and Blade 2: Bannerlord Explained. (around 15k), there are others, more passive ways to make money. What this will do is give you a daily Denars income, this is I have 3 workshops making max 200 a piece. One caravan which is another 200, but I lose 600 a day My party, a small 30 man party and a large garrison in a castle of about 220 men. The castle is making no money, because the trust is too low and gaining trust takes forever. This character will be dead from old age before I see any benefit from having a castle. Then there is the mercenary fees . -Passive shoulder sheilds, disabled by default and i agree. Might be slightly realistic, but its a pain for gameplay. -Slight complain but arrows, even from 200 pound bows feel slow. I know the modders used real historic sources to decide how to do this, and i might be being unfair, its just a personal take. Initial release. This mod is directly sourced from Realistic Battle Mod. Features: Realistic Shield Usage. All units have their shields in front of them in all formations, unless they are using 2 handed weapon. Unit defensivness is set to higher factor, units now fight as if they're trying to live through battle not speedrun it. In general income depends on how well the village, town or castle is doing. Castles and towns partly depend on the villages beloging to their territory. Make sure the villages are not plundered, no village travellers are harrased (bandits or war parties) and for towns also that the caravans are not raided. Add a Comment. Demartus. • 3 yr. ago. Good advice, though I don't think it's so much a guide on passive income and more on a general tips and tricks. Also, here's a neat trick: if you gift one of your family members expensive items (smithed or looted; gift them through the barter screen), they'll sell it at the next town they visit and you'll Get money, get married, get clan rank 1, take merc contract. get money, get good troops, get clan rank 2, join a faction. get money, get more troops, get fiefs, get clan rank 3. get money, get fiefs, get clan rank 4, if know what you're doing create kingdom, if not stay a vassal until you do, may take multiple games, ymmv. 26.

mount and blade bannerlord how to make passive income